![]() ![]() ![]() From Software’s Souls series (and its goodtime buddy Bloodborne) has built its reputation on both its difficulty and its oblique, indirect worldbuilding. The game almost demands that you draw comparisons between it and another game that extracts infinite death and infinite effort from the player. This is the story of playing Hyper Light Drifter: you traverse an unfamiliar world with familiar controls while being bludgeoned by sights and sounds that cascade toward you without pause. You tap a button to swing a sword, pull a trigger to fire your gun, and constantly monitor your field of vision to know when to slam the dodge button so that it might save your life. Nothing feels out of place as you gently guide your sword and gun wielding protagonist through a world overrun by biology and technology succumbing to full decay. It’s an elegant game with a comprehensive tone. Hyper Light Drifter assaults the senses with bright strikes of purple, blue and pink set to thumping tones riddled with electronic crackling. ![]()
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